This sample shows how to use the Media Effects APIs that were introduced in Android 4.0.
The Media Effects APIs lets you apply effects to image frames represented as OpenGL ES 2.0 textures. Image frames can be images loaded from disk, frames from the device's camera, or other video streams.
For a list of available effects, refer to EffectsFactory.
This sample uses the Gradle build system. To build this project, use the "gradlew build" command or use "Import Project" in Android Studio.
If you've found an error in this sample, please file an issue: https://github.com/googlesamples/android-MediaEffects
Patches are encouraged, and may be submitted by forking this project and submitting a pull request through GitHub. Please see CONTRIBUTING.md for more details.
Copyright 2017 The Android Open Source Project, Inc.
Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
compile "com.android.support:support-v4:26.1.0"
compile "com.android.support:support-v13:26.1.0"
compile "com.android.support:cardview-v7:26.1.0"
compile "com.android.support:appcompat-v7:26.1.0"
compileSdkVersion 26
minSdkVersion 14
targetSdkVersion 26
package com.example.android.mediaeffects
versionCode 1
versionName 1.0
A simple launcher activity containing a summary sample description, sample log and a custom {@link android.support.v4.app.Fragment} which can display a view.
For devices with displays with a width of 720dp or greater, the sample log is always visible, on other devices it's visibility is controlled by an item on the Action Bar.
Create a chain of targets that will receive log data